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How we make things

Said plainly, the same everywhere.

Each BuiltByBit listing carries a disclosure about how its product was made. This page says how we work in general, then gives each product’s own words, unchanged.

Code

How AI was used differs from one product to the next, so we do not generalise: each product’s disclosure is reproduced below, word for word. Every product is released only when its automated tests pass.

Pictures

Every picture on this site says what it is. An in-game capture is the game running. A Blender render draws the game’s own models. A composed picture is built from the game’s own icons. Key art is an illustration made with an image generator from the game’s own captures and renders, to give a mood: the game itself looks simpler than it does.

Sound and music

Tactical 5v5’s sounds were made for the product, as its listing states. Lantern Deep’s music and sound effects are licensed Creator Store recordings by other creators, loaded by their Roblox ids and listed with links on its credits page.

What is not ours

Whatever is not made here is named. For Lantern Deep: the licensed audio and the ProfileStore library (Apache 2.0). For the Minecraft products: a licence file inside the archive names the origin of everything it holds.

The disclosures, word for word

Tactical 5v5 · Pictures

The listing’s text

Cover and listing images assembled with AI assistance (Claude) from real in-game screenshots and the resource pack’s own glyph bitmaps - HUD bars, ability icons, rank badges, weapon icons - composited by scripts, with every figure and label read from the product’s source. No image generation model was used, and no third-party artwork. The listing description was drafted with AI from the product’s specifications and checked against the source before publishing.

Tactical 5v5 · Code

The listing’s text

AI assistance (Claude) used during development for code review, refactoring, bug fixing and automated test coverage across the codebase. All work was reviewed, tested on a live server and released by me.

Practice Core · Disclosure

The BuiltByBit listing is in review. The disclosure it carries will be reproduced here, word for word, the day the listing opens.

Lantern Deep · How it was made

The listing’s text

The game was designed and directed by its developer. The code, the tests and the Blender scripts were written by an AI coding assistant (Claude Code) under that direction, then checked by automated tests and a gate that runs on every change. No AI-generated image, texture or 3D model is inside the product. The music and sound effects are licensed Creator Store recordings loaded by their Roblox ids (listed with links in THIRD_PARTY.md); the keepers do not speak, their lines are typed with blips.

Questions before or after you buy?

The developer answers on the Discord. There is no support queue and no reseller in between.